Bethesda has great hopes for the forthcoming "Radiation 4" VR version. After the early version of the game was demonstrated at E3 last year, "Radiation 4 VR" has become one of the games that fans are looking forward to. Recently, Pete Hines of Bethesda described the VR experience as "the most crazy thing you have ever seen".

Now, AMD’s Vice President Roy Taylor’s remarks have given us more hope for this game. Taylor believes that "Radiation 4 VR" will subvert our view of virtual reality, and this game may become "Mario" and "Sonic" in VR games. He said that "radiation 4 VR" will become "subversion of the industry." By".

The first year VR entered the mass market did not get everyone's imagination. Although PlayStation VR shipped nearly 1 million units within four months of listing, Oculus and Vive still hindered further sales growth due to price factors.

Can Radiation 4 VR attract more game players to embrace virtual reality? If the game is really like what Hynes describes, I believe the answer is yes. However, this work must achieve a qualitative leap compared to what was presented at E3 last year.

We experienced “Radiation 4 VR” last year. Although it was interesting to walk around and it was very immersive, it was not the best way to play “Radiation 4”. One year of development is likely to change our impression. After all, we still experienced the game in June last year. With room-scale technology, players can move freely within the area of ​​effect, but beyond that, you need to use transport to move. This way to a certain extent broke the immersive.

This year's E3 conference will be held soon. Xiao Bian will also broadcast the latest development of Radiation 4 VR for everyone.

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